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The Legacy(?) of The Noob Effect December 21, 2008

Posted by Jin in Games.
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It’s been quite a while now, as I continuously delayed posting this, but to continue on the trend of the responses to that Noob Effect video (over a month later):

As technology develops, sometimes you can’t help but notice that a lot of the times, video games start to transcend beyond what they originally were, and even start to develop into something else. A great example as mentioned previously is the Metal Gear Solid franchise. Although action-oriented, it also has a very intricate and at times complicated plot that the player progresses through, and it’s pretty essential to playing (understanding) the game. It’s not really one of those that you can just press Start and Skip each cut-scene. (more…)

Another opinion of the Noob Effect December 2, 2008

Posted by Lyrah in PC, Staff.
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2 comments

When it comes to the storyline of games, I do believe that there needs to be some. But I also feel there’s a time and place.

RPG games are just that. ROLE playing games. Those games are “allowed” in my books to have some story. However…. balance must be made to make them short enough, and convey the story well.

Shooter games… I’m sorry, but you are there to blow people up, not watch a drama. Even watching people play Metal Gear Solid 4 was bugging me. This goes with any other action type game like driving games, sports games, fighters, etc… I’m playing them for the ACTION, not for the story.

Timing and coordination games don’t deserve too much story either. These are the games that can be picked up and played just to waste 5-10 minutes. Such as Mario, or Guitar Hero. They are also games that may require a lot of practice to master. So to the developers: Please, stop putting stories in these… 20 min cut scenes just ruin the “quick time sink” factor of these games.

All in all, it is nice to have the general public play games. It makes the hobby more socially accepted. Hopefully those “Video games will rot people’s minds” newscasts will slowly fade away like they did for television. That’s right folks, people used to say way back then the same things about television that they do about gaming.

The best way to combat this problem would be to make the coveted “Insane” mode that actually poses a bit of a challenge. World of Warcraft has incorporated this into some of their raids, as well as Xbox with their achievement system (eek! WoW copied that too…). Guitar Hero also featured the dreaded “Dragon Force” song.

Ah yes! I almost forgot to introduce myself! My name is Lyrah and I will be blogging here too. I may be busy the next couple of weeks with exams but I will be here regularly bringing WoW news (with a hunter slant).

EDIT: MGS4 is not actually a shooter it is “TACTICAL ESPIONAGE ACTION” you don’t actually need to kill anyone, and it is a great movie… I mean game… And yes folks, we now have not 1 but 3 gamer chicks posting. -chan

the NOOB effect… November 30, 2008

Posted by chan in Random.
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3 comments

The video was sourced from Pure Pwnage Season 2 and it brings up a good point about the directon of games, today and I agree with it all because it is true…